View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000006 | WolfAdmin | Commands | public | 2015-01-20 09:31 | 2016-02-29 18:13 |
| Reporter | Timo | Assigned To | Timo | ||
| Priority | low | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | suspended | ||
| Summary | 0000006: /kill limit | ||||
| Description | limit the amount of selfkills with /kill done by a player | ||||
| Tags | No tags attached. | ||||
| Mod | N/A | ||||
| Mod version | |||||
| Standalone | no | ||||
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g_slashkill flags 16, 64 and 128 make this rather hard to implement. I am at the moment not able to check for a player's poison state + I would need a lot of additional checking for last fight/freeze state. This is specific to NoQuarter, though. |
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Poison state can be checked with the entity field s.eFlags. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-01-20 09:31 | Timo | New Issue | |
| 2015-01-20 09:31 | Timo | Status | new => assigned |
| 2015-01-20 09:31 | Timo | Assigned To | => Timo |
| 2015-01-21 11:50 | Timo | Status | assigned => new |
| 2016-02-29 12:00 | Timo | Note Added: 0000057 | |
| 2016-02-29 12:00 | Timo | Status | new => closed |
| 2016-02-29 12:00 | Timo | Resolution | open => suspended |
| 2016-02-29 18:13 | Timo | Note Added: 0000059 |